Atelier Ayesha Plus available now on PS Vita


Lovers of “JRPG’s” or (Japanese Role Playing Games) will be happy to know that Atelier Ayesha Plus-The Alchemist of Dusk is now available for download on the Playstation Store as of yesterday.

Atelier Ayesha Plus

The game was developed by GUST, one of Koei Tecmo’s teams in Japan.

Chin Soon Sun– Community Manager, Koei Tecmo Europe had this to say;

“Atelier Ayesha Plus (or Atelier Ayesha PS3) is the first game/entry for the DUSK Trilogy (which will follow by Escha & Logy and Shallie), you will find Dusk World a little darker than Arland because the land has gone through many eras of destruction and recovery”.

“There are countless ruins to be found in this beautiful yet fleeting world”.

Atelier Ayesha Plus tells the tale of a girl, Ayesha Altugle, who after the death of her grandfather and the disappearance of her younger sister Nio, now lives alone blending healing cures to sell in her workshop. Upon a vision of Nio appearing near her empty grave, Ayesha is convinced Nio is still alive and begins her search to save her sister.

This enhanced PS Vita version will bring new features including dual audio (English and Japanese voices), new bosses, new costumes, a Hard mode, and the Album missions which unlock exclusive costumes and gameplay features and the ability to change party members at any time – As an added bonus  if you download it from January 13th to February 10th, you’ll receive Bonus costumes as a bundle.

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Atelier Ayesha Plus

The full download is 2.95 GB and also supports and is playable on Playstation TV.

Check the US official site to find out more information about it here: http://www.koeitecmoamerica.com/ayeshaplus

Grand Theft Auto V Cheats For PS3 – Spawn Planes, Helicopters, Cars, Boosts and More


Here are some cheat codes for the PS3 version of Grand Theft Auto V. Enjoy!

The list will be updated as more codes are revealed, but remember – using them will disable the ability to earn trophies, so save your game before using them.

Spawn Buzzard Attack Chopper, helicopter – Small weaponized helicopter

Circle, Circle, L1, Circle, Circle, Circle, L1, L2, R1, Triangle, Circle, Triangle

Spawn Caddy, Utility – Golf Cart

Circle, L1, Left, R1, L2, X, R1, L1, Circle, X

Spawn Plister Comet, Sports – Porsche

R1, Circle, R2, Right, L1, L2, X, X, Square, R1

Spawn Duster, Planes – Crop Duster

Right, Left, R1, R1, R1, Left, Triangle, Triangle, X, Circle, L1, L1

Spawn Dundreary Stretch, Sedans – Stretch Limo

R2, Right, L2, Left, Left, R1, L1, Circle, Right

Spawn Dewbeauchee Rapid GT, Sports – Aston Martin

R2, L1, Circle, Right, L1, R1, Right, Left, Circle, R2

Spawn Maibatsu Sanchez, Motorcycles – Motocross bike

Circle, X, L1, Circle, Circle, L1, Circle, R1, R2, L2, L1, L1

Spawn Mallard, Planes – Stunt Plane

Circle, Right, L1, L2, Left, R1, L1, L1, Left, Left, X, Triangle

Spawn Trashmaster, Service – Garbage Truck

Circle, R1, Circle, R1, Left, Left, R1, L1, Circle, Right

Drunk Mode – Enter to activate or deactivate

Triangle, Right, Right, Left, Right, Square, Circle, Left

Bang Bang – Explosive Ammo Round, Enter to activate or deactivate

Right, Square, X, Left, R1, R2, Left, Right, Right, L1, L1, L1

Explosive Melee Attacks – Enter to activate or deactivate

Right, Left, X, Triangle, R1, Circle, Circle, Circle, L2

Fast Run – Enter to activate or deactivate

Triangle, Left, Right, Right, L2, L1, Square

Lower Wanted Level

R1, R1, Circle, R2, Right, Left, Right, Left, Right, Left

Raise Wanted Level

R1, R1, Circle, R2, Left, Right, Left, Right, Left, Right

Recharge Ability

X, X, Square, R1, L1, X, Right, Left, X

Slow Motion Aim – Enter up to 4 times, fifth time disables cheat

Square, L2, R1, Triangle, Left, Square, L2, Right, X

Change Weather –  Rotates through Sunny, Clear, Cloudy, Smoggy, Overcast, Rainy, thundery, clearing and snowy

R2, X, L1, L1, L2, L2, L2, Square

Slidey Cars

Triangle R1, R1, Left, R1, L1, R2, L1

Slow Motion – Enter up to 4 times, fifth time disables cheat

Triangle, Left, Right, Right, Square, R2, R1

Parachute Given – Get Parachute

Left, Right, L1, L2, R1, R2, R2, Left, Left, Right, L1

Report: Grand Theft Auto V’s Development and Marketing Budget is £170 million/$266 Million


We’re now seven days away from Grand Theft Auto V stealing away all your time with its 100 hours of gameplay, but on the business side of things, Scottish newspaper The Scotsman is reporting that the development and marketing budget for GTA V is £170 million (about $266 million).

Brian Baglow, who previously worked at Rockstar and is the Founder of Scottish Games Network, talked about Grand Theft Auto:

By any sort of commercial scale, Grand Theft Auto is easily Scotland’s largest cultural export ever. The series has sold something like 135 million copies so far. It’s coming up to 17 years since GTA began and it’s become something I don’t think anyone involved with the original game would have expected.

The series has come on not just in leaps and bounds, but in long jumps since then. It’s become far more than the sum of its parts, it’s a fully global phenomenon. This is the fifth major release, and the nice thing is that all of them have been made here in Scotland.

Baglow also tackled the controversy that always surrounds the GTA series:

For many people in power globally, GTA is just a great big red flashing light because it’s perceived as something bad and violent, defined by tabloid hysteria. But if the series was just about gratuitous violence, it would not have achieved the sales and success it has.

It is a massive cultural and creative success. It’s arguably bigger than the next Star Wars film, and the games industry has been behind GTA from the get-go. I’d really like to see the UK government acknowledge the fact one of the biggest entertainment franchises in the world was made here.

Now, if The Scotsman is correct in their reporting, it would mean that Grand Theft Auto V has a higher budget than Grand Theft Auto IV and many other games, which you can see in this graph by WCCFTech:

Will you be lining up at midnight for Grand Theft Auto V next week? Let us know in the comments below.

 

[source]

When can we expect Sony’s exclusives for playstation 4?


So, what can we expect from next gen exclusives? What titles are incoming and when are we likely to get our hands on them? The PS4,  has a lot of exclusive content upcoming. This was recently bolstered as Sony revealed that it had signed exclusivity deals with 21 different publishers, covering exclusive games and content for multi-platform titles. Let’s have a look as some of the highlights.

Infamous: Second Son

The next in the successful Infamous series is Second Son, and it’s a bonafide Sony powerhouse that offers open world super hero play with a collection of impressive superhuman abilities to get to grips with.

This time around the title follows new protagonist, Delsin Rowe, who takes over the series’ hero mantle from Cole MacGrath. Delsin, however, won’t focus on a single ability, but can instead absorb super powers from those he comes into contact with, including the already shown control of smoke.

Utilising the increased power of the PS4, Second Son looks like it’s going to up the ante considerably, with a larger, more detailed world, and more interactivity. It’s a true showcase title, and a series that’s always had that pulling power, attracting new fans to the PlayStation.

Infamous: Second Son is due to arrive in February 2014.

The Order: 1886

Co-developed by Sony Santa Monica and Ready at Dawn Studios, The Order: 1886 is an intriguing alternate reality third person adventure shooter. Taking place in London during the 1800s, the game focuses on a top secret order of monster hunting heroes that utilise advanced technology. Think Torchwood with horse-drawn carriages, dapper costumes and twirly moustaches.

As it’s a totally new IP, it’s hard to judge how well the title will do for the PS4, and there’s still not all that much known about the title. It’ll mix in real historical events with a sci-fi twist, and Ready at Dawn is keen to push the PS4 to get the most out of it.

With respected developers behind it, and Sony pushing the title as a major release, here’s hoping it’ll be an impressive new action license that can sit comfortably alongside other action stablemates like Killzone.

The Order: 1886 is due out in early 2014, probably around February.

Deep Down

Hailing from Capcom, Deep Down will be powered by the Phanta Rhei engine, and is an online-focused title that’s as mysterious as it is promising.

Not much is known about the title at the moment, but it is going to make a playable appearance at this year’s Tokyo Game Show, so we’ll know much more then. What we do know from screens is that it’s going to be some form of fantasy title with armour-clad knights, dragons and cooperative online play. It looks very interesting, that’s for sure.

As we know hardly anything about the game, a release date is obviously hard to predict. However, if it’s going to come in the first wave of PS4 titles, expect it sometime in the first half of 2014.

Galak-Z: The Dimensional

Full-on retro shooting is the order of the day here. Already being compared to classics like Gradius, R-Type along with contemporary shooters like Halo, Galak-Z will fuse old school and modern mechanics to bring a quality shmup to the PS4.

In particular, the game is going to include, of all things, stealth elements. Enemies will have detection ranges, meaning you’ll be able to get the drop on them, instead of every enemy onscreen instantly making a beeline for you, as in most shooters of this type. Inertia will also play a part, as you’ll control the ship, Thrust-style, by using its jet to propel yourself in 360 degrees, and enemies will have specific AI behaviours.

Galak-Z‘s release date is currently pegged for 2014, and we’d expect to see it fairly early on in the year.

Secret Ponchos

What do you get if you breed Red Dead Redemption with classic shooter Commando? You may get an offspring that looks just like Switchblade Monkeys’ Secret Ponchos. Seeing its debut on the PS4 in 2014, this Wild West shooter features highly stylised cowboys going at it in a top-down blaster.

Fast and fluid online combat is the buzz word here, and the game will pit players in all-out deathmatches or one-on-one duels, with the winner earning a name for themselves as the fastest gun on PSN.

We’d expect the game to arrive in the first quarter of 2014.

Daylight

Also releasing for the PC, but exclusive to PS4 in console form, Zombie Studios’ Daylight looks like it’s going to be a very creepy horror title in a similar vein to indie gem, Amnesia.

Stuck within a decidedly terrifying abandoned hospital, with only the light from your mobile phone to keep you from the dark, it’ll be a white-knuckle adventure that’s also going to be randomly generated, so no two games will be the same. This should ensure a constant stream of scares, as you’ll never be able to prepare yourself for what’s around that next corner.

Daylight will arrive in early 2014.

The Witness

Headed to both PS4 and PC, The Witness is the next project Braid creator, Jonathan Blow, is working on. That alone is enough for most gamers to take note, even if very little is known about the game at this time.

Played in first person, and set on a mysterious island split into sections, the goal is to reach the mountain in the centre of the landmass by solving numerous puzzles in the various themed areas.

If Braid is anything to go by, then we can expect a puzzler with a few unique tricks up its sleeve, and the fact that the console exclusivity lies with the PS4 should make Sony fans happy, although it’s a timed exclusive, so will arrive on other formats eventually.

Expect The Witness any time during 2014.

Planetside 2

It’s well established on PC already, but the free-to-play SOE title, Planetside 2 is a big thing for PS4. It’s a massively multiplayer team-based shooter that mixes on-foot and vehicular combat on a large scale.

Sony has already confirmed that the power of the PS4 will mean the console port should be every bit as impressive as the PC original, and it’ll even include DualShock 4 features. As with other free-to-play titles, you won’t need a PS Plus subscription to play online either.

There’s no release date for the game on PS4 at the moment, but we’d expect it in the first half of 2014.

Outlast

This is another change of underwear game, and is set to arrive on PS4. Already out on PC (via Steam), Outlast takes place in an asylum, always an effective place to bleach your hair white. It’s also another Amnesia-style shocker, with an emphasis on running away from all manner of creepy threats, set against a ridiculously foreboding and oppressive atmosphere.

Sony currently has Outlast slated for a winter 2014 release, so there’s some time to wait until this spook-fest arrives on the PS4.

What else?

That covers some of the confirmed PS4 exclusives, but what else can we expect in the next year or so? Well, it goes without saying that the PS4 will be graced with the big name exclusive the platform is known for, and a certain Naughty Dog should have a lot to offer in the form of another Uncharted and undoubtedly, The Last of Us, both of which will probably break all records and demonstrate the power of the platform with the studio’s usual flair. In fact, the developer is already working on an as-yet unknown next gen title, which could be one of the above, or a totally new IP, we’ll have to wait and see what emerges.

Other Sony stalwarts will surely arrive too, including God of War, which is a total no-brainer, being a huge hit for both the PS2 and PS3, and maybe even long-running sci-fi racer, Wipeout will return. In fact, it was rumoured earlier in the year that ‘Wipeout Deceit‘ was in development. Sony closed its Liverpool-based studio, however, leading many to believe that the project was cancelled, but we think it’d be crazy for Sony not to release a next gen version of the game. It’s always been the go-to technically demonstrative title for Sony, and so it’d benefit the PS4 just as much as it did the PS1, 2, 3 and handhelds.

Little Big Planet is another practically guaranteed exclusive. The PS3 version already demonstrated excellent creation toolsets, and with the Xbox One getting Project Spark, Sony will surely want to counter-attack, and what better weapon than Sackboy?

Alongside LBP, will we see Modnation resurface? It’s admittedly unlikely, given Modnation Racers‘ relatively poor outing, but it’s an exclusive Sony title, and one that may return on next gen.

Popular party title Buzz will, in all likelihood, arrive on the PS4, especially with the all-new social networking elements of the unit. Buzz would be the perfect game to make the most of these features.

There are a few other titles that fans may want to see return too, but some are relatively unlikely. Heavenly Sword, for example, was a major launch title for the PS3, but has shown no signs of returning in the entire life cycle of the unit, so a showing on PS4 probably won’t happen.

Likewise, Resistance, which was once the PlayStation FPS poster child, will likely not return. This is partly due to Insomniac now producing multi-platform titles (such as Fuse), and also as many critics, including Insomniac itself, felt the series has hit a plateau with Resistance 3.

Finally on the gaming front, there’s Twisted Metal. Although the last game was pretty ropey, and was poorly received, the series is still hugely popular, and an exclusive PS4 outing shouldn’t be ruled out. However, due to the iffy reception of the last game, we doubt David Jaffe will be in a hurry to continue just now.

No place like Home?

Although not a gaming exclusive as such, one question many PS3 owners are asking is, what will happen with PlayStation Home? The social networking virtual world has become very popular, with a hugely loyal user base, and it’s a micro-transaction goldmine for Sony. Support for Home on PS3 has continued for the lifetime of the platform, even if the virtual world is still in beta form.

The much-vaunted social elements of the PS4 would surely mean that Home is a perfect fit for Sony’s new machine, but so far there’s been no word on whether there’ll be PS4 port, totally new version or if the service is to be scrapped. Screenshots of the XMB are believed to hint at the Home icon being present, but there’s nothing official yet. However, Home could certainly benefit from the PS4’s increased power, with a larger, more open world and less loading between areas being a common request. Meeting up with friends in the world and then instantly jumping into another game together would be interesting too.

That covers a good deal of known and possible exclusives for Sony’s next gen platform, and we’ll certainly be introduced to a lot more in the coming months. For now, though, it’s clear that the PS4 has a strong line up of games incoming, with plenty of possibilities for strong exclusives in the future.

 

[source]

Kojima Productions LA officially opens


Konami’s Western expansion of Metal Gear Solid maker goes live, over a dozen senior positions still unfilled

Kojima Productions LA

It’s been a year since job openings for a Los Angeles-based offshoot of Kojima Productions started making the rounds, and the outfit is finally ready to get to work. Konami today held an official opening ceremony for the studio, with Kojima Productions director and Metal Gear creator Hideo Kojima in attendance.

“As gaming takes the world stage as one of the greatest forms of entertainment, it’s only natural for us to expand our operations across the globe,” Kojima said. “And since Los Angeles is ground zero for the best studios, facilities and world-class talent, we are leaning on these local resources to build an incredible team to create gaming experiences that are just as compelling as any film or television show.”

While the studio is officially open now, it doesn’t appear to be fully staffed as yet. Konami’s careers website indicates the company is looking to fill more than a dozen senior roles at the studio, including programmers, animators, designers, and a senior project manager.

“The Los Angeles studio emphasizes [Konami’s] and Kojima Productions’ commitment to expanding our development footprint,” Konami Digital Entertainment president Tomoyuki Tsuboi said. “The new studio will put Kojima Productions in the heart of the West which will benefit future releases as it will introduce new talent and creativity to the development teams.”

The LA studio’s first task will be to assist in development of Metal Gear Solid: Ground Zeroes and Metal Gear Solid V: The Phantom Pain.

 

[source]