Call of Duty Developer Speaks About Innovation and Constantly Raising the Bar

Black ops 2

Gaming enthusiasts (otherwise known as jaded hardcore gamers) often criticize the Call of Duty series for annual releases that don’t feature many improvements or the sort of changes that you’d expect from a new entry of a franchise. So it’s interesting to hear Treyarch’s Dave Anthony speak about just the opposite in an interview with Destructoid.

Dave Anthony contends that Treyarch could have made a rather plain sequel, but instead “innovated on a number of features that change the Call of Duty formula.” As the Head of Story at Treyarch, Anthony went onto talk about the admiration he has for the development team:

[I’m really] proud of the team. Sometimes people might get success, get a little bit complacent, and there’s none of that at Treyarch. It’s never good enough — it’s always what can we do better — no matter what we’re working on.

Dave Anthony also spoke about Treyarch’s insatiable ambition to outdo themselves after the original Black Ops:

They could have sat down after Black Ops and been like, ‘Well, you know, we’ll just — as the popular term is — reskin it and do another one.’ That’s the last thing on their minds. They would have been disgusted with themselves for doing that. The thing that I’m so proud about Treyarch is the more success they have, the more hungry they are to make things different, to change things up.

Black Ops 2

Anthony states that this drive to innovate on previous entries is a fundamental cornerstone of Treyarch that have served them well through their entire history in developing Call of Duty:

At the beginning of each new project the mantra is always, since the very first Call of Duty game we worked on – Call of Duty 2 : Big Red One – the game we work on has to be better than the last one we did. Has to be, otherwise we failed. And ever since Big Red One it has been. I think Black Ops II is no different. I think it’s better than Black Ops 1. And I think whatever we work on next will be better than Black Ops II.

What are your thoughts on this? Is Call of Duty more progressive than many give it credit for? Or is Anthony’s personal ties to Treyarch clouding his judgment?


Source: playstationlifestyle

Activision Suddenly Pulls Nuketown 2025 Map from Call of Duty: Black Ops 2 Multiplayer


Earlier this month, Activision announced that it would let people who pre-ordered the publisher’s latest FPS mega-hit play on a re-imagined version of the popular Nuketown multiplayer map. That part of the promotion turned out to be true. But that access to the special battleground appears to have been suddenly revoked. The sudden bad news was confirmed via tweet from Treyarch game design director David Vonderhaar:







The expectation was that players would be able to play on Nuketown 2025 whenever they wanted. As you’d expect, fans are up in arms over the fact that the map has gone AWOL.Kotaku has reached out to Activision for comments and will update this post if they respond.


Source: Kotaku

Call of Duty: Black Ops 2 PS3 Patch Version 1.03 Out Now, May Cause More Problems

call of duty:black ops 2

As we’ve detailedCall of Duty: Black Ops 2 on the PlayStation 3 is causing quite a few problems for people all over the world. Earlier today, Treyarch released patch version 1.03 for the PS3 which is supposed to alleviate some of the problems.

Full patch details haven’t been released yet, though David Vonderhaar of Treyarch took to Twitter and tweeted this:

It has some good fixes for commonly reported problems and we will keep at it. Of course.

He also went on to say that if you get a notice that says “The game versions are incompatible …”, it means that you have the patch and someone else doesn’t, or vice versa.

Unfortunately, some people are reporting that the latest patch has caused their PS3s to freeze up, whereas others who didn’t get a freeze say that they can’t access the servers.

So basically, if your copy is having troubles pre-1.03, download the update and hope for the best. If you haven’t had any problems pre-1.03, maybe hold off on downloading it until all the issues are smoothed out.

If you have patch 1.03, let us know what you think of it in the comments section below.


Source: Playstationlifestyle

Activision: Black Ops 2 generated $500 million in 24 hours

Yet publisher has not confirmed if latest title is a record for the Call of Duty franchise

Activision is claiming that it has delivered the biggest game launch of the year with Call of Duty: Black Ops 2, estimating that the latest Treyarch game made $500 million in sales on day one.

Call of Duty: Black Ops 2 Screenshot

Sales data was consolidated via sales monitor GFK Chart-Track along with “retail customer sell-through information” and “internal company estimates”.

Activision’s newest blockbuster could, if its estimates are accurate, be poised for a new entertainment record with Black Ops 2. However, the publisher has yet to confirm this.

Modern Warfare 3 grossed more than $775 million globally in its first five days of availability, exceeding the $650 million record set by the 2010 Black Ops across five days.

Activision chief executive Bobby Kotick claimed that life-to-date sales for the Call of Duty franchise have exceeded Star Wars.

He added: “With first day sales of over half a billion dollars worldwide, we believe Call of Duty is the biggest entertainment launch of the year for the fourth year in a row”.

Black Ops 2 launched across the west on November 13th with an estimated 16,000 midnight openings across retail.

“Call of Duty has become more than a product people buy, it’s a brand people buy into,” said publishing boss Eric Hirshberg.


Source: CVG

Black Ops 2 PS3 players experiencing connection, crashing, code redemption issues

Black Ops 2

Some Call of Duty: Black Ops 2 players on PlayStation 3 are running into problems redeeming their pre-order DLC codes, connecting to online matches and playing without the game crashing, according to forum posts and tweets directed toward Treyarch and Activision.

A seemingly common issue is that of redeeming codes for Nuketown 2025 and Nuketown Zombies, the maps that came with all pre-orders and with the special edition pre-orders, respectively. According to Activision’s support hotline on Twitter, there isn’t a problem with the codes themselves. “This is due to heavy traffic, keep trying your code periodically it will eventually work,” Activision has said in reply tocountless Twitter users.

One user on the European PlayStation forums reported that a PlayStation Network customer support representative “confirmed that there is a issue with the codes and mine [has] been used in [Germany].” Yet in response to a player receiving a message that their code had already been redeemed, the Activision support account on Twitter insisted that was not the case.

Many players are also reporting issues with getting into multiplayer games, such as a persistent “waiting to balance teams” message in online lobbies. According to Black Ops 2 design director David Vonderhaar, Treyarch is currently working on that problem, which is separate from last night’s common message of “an error occurred while trying to find a session.” That problem was solved after “investigating something with our partners at Sony” and deploying “black magik” back-end matchmaking changes.

Lastly, Vonderhaar and Treyarch are aware of a “significant freeze” that affects PS3 players; one reported that his game had crashed “almost 10 times.” According to Vonderhaar, the studio has addressed the crashing issues, and the game’s next patch will include the fix.