Killzone: Mercenary…Digital or Physical?

Depending on your memory card size, you may want to seriously consider how you are going to buy Killzone: Mercenary for your Vita next week. 

According to the Sixth Axis, the size of the upcoming Vita title is roughly under 5 GB (which includes a mandatory patch of 1.2GB).

Should be pretty stable now.

This is a pretty big size…lucky for those of you with a larger memory card, but if you only have a 4 GB card it is time to upgrade if you’re picking this one up digitally. Is this why the Vita Mercenary Bundle in Europe has an 8 GB card with the package? And what about DLC? If KZ Mercs is as successful as people think it will be, do you think there will be an additional map pack to download someday?



New Prices for PS VITA Memory Cards

PS Vita New Price

Sony has announced that the PlayStation Vita (PS Vita) system is now available for $199.99 MSRP in North America, making it a compelling value for gamers. With some amazing games coming out in the next few months, including Killzone Mercenary and Tearaway, along with connectivity to the PlayStation 4 (PS4) system through “Remote Play,” now is the perfect time to become a PS Vita owner.

The brand new price applies to all PS Vita systems available at retail, including the limited edition PS Vita Walking Dead bundle that launches this week. We’re also dropping the price of the PS Vita memory cards, as you can see in the chart below.PS VITA MEMORY CARDS

Memory Card Size

Previous Price

New Price

Memory Card for PS Vita 4GB



Memory Card for PS Vita 8GB



Memory Card for PS Vita 16GB



Memory Card for PS Vita 32GB




PlayStation Vita price cut to $199, €199 Memory Cards will see lower prices as well

Memory card prices will also see “significant reduction” in North America and Europe beginning tomorrow.


With the PlayStation 4 on the way, Sony is looking to goose demand for the PlayStation Vita by cutting the price of the portable in Europe and North America. During its Gamescom press conference, Sony confirmed that starting tomorrow, the suggested retail price for the Vita will drop in those regions to €199 or $199, respectively.

The hardware isn’t the only thing getting cheaper. Sony has also heard complaints about the price of memory cards for the system, promising to make “significant reductions in the price” of those accessories in both regions. Currently, the 32GB cards retail for $100 in North America, and €90 in Europe.

In addition to the price cut, Sony showed off some new software for the Vita. The company confirmed that games like Borderlands 2, Fez, and Starbound would be receiving Vita ports, and showed off new titles including the concert promoter sim Big Fest and Ovosonico’s debut title, Murasaki Baby.



Sony Puts Vita Memory Cards on Sale

The gaming media roared with applause when the Vita’s $250 price point was revealed back at E3 2011, and although the Vita’s price seems steep now in comparison to the swiftly slashed Nintendo 3DS (despite selling for an initially identical price tag), many still feel the Vita is currently priced uncompetitively high. But, there’s one Vita price that’s been panned since it’s announcement – the cost of memory cards.

Since release, Vita memory cards have been priced:

  • 4GB/$19.99
  • 8GB/$29.99
  • 16GB/$59.99
  • 32GB/$99.99

But, now through Sony’s Online Store you can can pick up anyone of these cards (except the sold out 32GB rendition) for:

  • 4GB/$11.99
  • 8GB/$17.99
  • 16GB/$35.99
  • 32GB/$60

Additionally, if you plan on buying more than $100 worth of products through Sony then you might as well take advantage of the free $20 E-Gift Card that comes with purchasing a $100 E-Gift Cards.

Who’s planning on jumping on these deals? Or are you planning to wait until the 32GB card is available for a more reasonable (double digit) rate?


source: psls

Daily Reaction: How To Fix The Vita’s Sales Woes

PS Vita

Daily Reaction is a PSLS exclusive feature where Sebastian Moss & Dan Oravasaari discuss today’s most hard-hitting topics every single weekday.

With the news that Sony’s Vita has sold less than half what the PSP did in the same timeframe, Daily Reaction discusses what Sony should do next, taking a look at the realistic measures the company could take to turn the handheld into a success story.

Seb: So the Vita hasn’t had the best of starts, but there’s no point going over what Sony has done wrong so far. It’s time to talk what they should do right. The obvious one is memory cards, they are an immediate turn off for anyone looking into a device “Hmm, ok I can stomach $250, let me pay… wait what I have to buy a $20 memory card that isn’t even that big? In 2012?”. Sony, stop expecting to make big bucks off of the memory stick premium – that only works if people buy the thing. Bring the cost down, it’s a great way to cut the price of the Vita without the embarrassment of actually cutting the price.

Then there’s the issue of ports. If you have a PS3, why would you buy a PS3 game and then a virtually identical-or-inferior PS Vita version? Sony understands this, so they announced Cross-Buy at gamescom. Problem is, it’s only on their games and they aren’t going to get any major third party publishers on board unless they foot the bill of every lost sale. Let’s not kid ourselves, publishers aren’t going to ‘be nice’ to help the platform out, they are in it for the money (and fair enough). And Sony is unlikely to pay for 3rd party Cross-Play, because they’re clearly unable and unwilling to invest too much in the platform. So here’s what to do – offer a discounted digital version of the Vita game with every PS3 purchase. A publisher has to pay a retailer, retail tax, manufacturing costs, shipping costs and Sony’s fee to have a product in stores. Cut that all out by having it digital, including Sony’s fee – they get the PS3 fee anyway – and the game can be offered at a much lower price, and make it a much more reasonable investment for a PS3 and PS Vita owner. And if a PS3 owner suddenly realizes they have a bunch of vouchers to own tons of PS Vita games, or buy them at a discount, it makes their Christmas wish-list all the more likely to be in Sony’s favor. While they’re at it, do what I keep saying – change Assassin’s Creed 3 Liberation‘s name to Assassin’s Creed Liberation.

Dan: The memory card issue was something that I thought was just false rumors being spread by fanboys online, sadly Sony really is trying to gouge Vita owners post sale. The inclusion of a memory card with a minimum of 32gb, and keeping the price point high (but not as high) would be manageable for most customers. As everyone would have enough space to keep a few games and demos on their system at all times, and release a larger set of cards that could sell to those willing to pay a premium (but not outrageous) price. The fact that Sony even sells cards that can only hold one game on it, was simply outrageous.

Besides Sony’s Cross-Buy program, Sony really needs to give PS3 owners a true reason to need a Vita. Much like Nintendo has set their newest console to become a new tool to break past the TV screen, Sony needs to incentivize Vita capability for PS3 titles, much like Microsoft has been pushing the Kinect into 3rd party titles. This in itself might not intrigue everyone, but could increase game sales and give people more reasons to own a Vita, as well as become the main reason you do not need to buy Wii U. Sony just needs to set the Vita apart from the 3DS, instead of trying to compete for a market that will not pay the $250 price tag. By creating unique and interesting ways that do not become cumbersome, Sony could prevent the Vita going the same way as their Move controller.

Seb: Yeah, they really need to make the Vita appeal to PS3 owners – these are the guys that actually buy PlayStation products and games. That’s why I’m so surprised the PS3 itself does so little to push the Vita – plaster the console with Vita promotions and ads, all saying how awesome it is. When you play PS3 games, have it say “This game is better with Vita connectivity”. Get as many PlayStation owners as possible to grab a Vita.

Then there’s the actual advertising itself, a problem that Sony has always had. For their home consoles, Sony seems to be hiring advertising agencies who are far more interested in winning an award for artiness, than actually selling a single system. For Vita? They’re either not advertising it at all, or they’re running adverts that make it look like a PSP, or focus on features that aren’t special – “IT HAS WIFI, BUY NOW”. Dumb.

Sony can’t afford an ad blitz, so they have to be smart with their ads. Kevin Butler had a cult following, but he wasn’t a massive success for the average consumer, so bring him back for a few funny, well thought out internet ads. Put them on YouTube, show them off on the PS Blog, send PSLS the link, and there you have a few hundred thousand views of an ad for virtually nothing. That’ll help a little, and then do some actual TV ads, but don’t try anything special: “The only handheld to play proper games, it has real buttons that are awesome”. Show someone trying to play an FPS on an iPhone, then Vita. Easy, simple, not groundbreaking, never going to win an award. But it works. It sells products, and that’s what Sony needs. Let’s make this a holiday period to remember.

Dan: Before Sony can start trying to fix their ad campaigns to push the Vita, Sony needs to adjust their target demographic. Their products always release in simple black, and their idea of a colored version is white, leaving a product line-up that looks like Seb’s closet, plain boring and something with little inspiration. Sony tries to keep this aura of high-end gadgetry about its products, but never seems to get that will only have mass appeal to males in their 20’s, who probably can’t afford the product in the first place. Sony needs to just do a color explosion, and realize people enjoy being vibrant and feel unique when they step outside. This is the same concept that saved Apple, when Steve Jobs came back to Apple and released the iMac line-up. The colored sets, became instantly recognizable and attractive to audiences around the globe, turning Apple from a company going under into the biggest consumer product company in the world. They do not need to lose their identity and completely switch over to color splashing everything they do, just simply release more colors early instead of trying to just stamp Darth Vader on a PSP and call it a day.

What do you think Sony should do to breathe new life into the Vita? Share your suggestions below and help make the platform a winner. And, while you’re at it, be sure to follow Seb and Dan on


Source: PSLS