The Elder Scrolls Online “Was Never Planned to Come to Consoles”, Sony Convinced Bethesda to do it


the_elder_scrolls_online

Gamescom award winning The Elder Scrolls Online is set to come out next year on PS4, Xbox One, PC and Mac, but if it wasn’t for the efforts of Sony’s third party relations team, it would have been a PC/Mac exclusive.

Adam Boyes, VP, Publisher & Developer Relations at SCEA, told GameInformer:

Bethesda… cooking up the whole The Elder Scrolls Online deal – that game was never planned to come to consoles and we just kind of kept sitting with them and being like, ‘Why not? PS4′s…’

As we’re sort of disclosing the team and telling them more about the details, I’m like, ‘There’s no reason – I love MMOs and I love The Elder Scrolls.’ So I was like, ‘Why don’t you do this?’ They’re like, ‘We’re not planning it.’ I’m like, ‘Well, what if we built a plan that we could do that?’

Getting that, knowing that a game’s coming to console that was never going to come to consoles, that’s the kind of stuff that is like, “yes!”, you know, hugely awesome.

Of course, with TESO charging $14.99/€12.99/£8.99 a month, whether the game will be a success is up for debate, but at least we now have the choice.

SimCity Mac launch runs into problems


Players complain of inability to install game from Origin, resolution issues, poor performance.

After a prolonged wait, the Mac version of SimCity launched this week only to run into problems reminiscent of those that plagued the PC edition’s launch in March.

EA has prepared an installation FAQ detailing half a dozen different problems that are preventing customers from playing. Some Mac users with an OS set for non-English languages have had problems launching the game, while others can’t install the game as Origin mistakenly believes it’s already installed. Still others are running versions of OSX that are advertised as being supported, but causing problems with the game’s launch. EA’s FAQ has workarounds for some of these issues, but not all.

Getting the game up and running isn’t the only problem Mac users are having. A number of players are also reporting issues with the Mac version’s resolution and performance, saying the game in its current state is unplayable. Others report that they have had better results by booting their machines into Windows and playing the PC version of SimCity.

As of press time, EA had not responded to a request for comment.

When the PC version of the always-online game launched in March, EA’s servers were unable to handle the number of players looking to log on. Unfortunately, without logging on, there was no way for people to actually play the game they had just purchased. The problems with the game lasted for weeks, but didn’t prevent SimCity from going on to sell more than 2 million units. When EA revealed The Sims 4 in May, the announcement specifically mentioned that there would be an offline single-player mode to the game.

 

[source]

 

Aspyr Announces Borderlands 2 Coming to the Mac November 20


Get ready to return to Pandora Mac gamers! Aspyr Media, in partnership with 2K Games and Gearbox Software, announced today that Borderlands 2 will be released on the Mac November 20. Borderlands 2 is the sequel to Borderlandsthe critically acclaimed four-player coop shooter-looter that combined intense first-person mayhem with role-playing gameplay.

Borderlands 2 lives up to the mantra “bigger, better and more badass,”  featuring all-new characters and skills, as well as imaginative, diverse new environments with unique missions and enemies. There’s even more exciting and fun weapons, equipment and loot than ever before. All of these features come together in a story that returns players to the world of Pandora to take down the notorious Handsome Jack and his corrupt Hyperion Corporation as a solo campaign or with up to four cooperative players.

“Aspyr prides itself on bringing the best in gaming to the Mac audience,” said Ted Staloch, Vice President of Aspyr Media. “Borderlands 2 is definitely among the best.  Most sequels have a hard time living up to the first, but Borderlands 2 manages to improve on every cool aspect of Borderlands, and still finds a way to wrap the player up in a new story with a new experience.”

Borderlands 2 will allow friends to play together online with drop-in-drop-out capabilities. Seamless cooperative gameplay and action makes Borderlands 2 extremely accessible for gamers and their friends to play alone or together.

The game  will retail for $59.99 and be available on Steam on November 20. The Mac App Store version will arrive later this year. For those that love tangibles, a physical boxed format for the game will also be available later this holiday season. Visit the Borderlands 2 page at GameAgent.com to pre-order and use Mac Match to see if your Mac is supported!

BONUS: Pre-order now from GameAgent.com to get access to Premiere Club content, including Gearbox Gold Gun Pack, a Golden Key, the Vault Hunter’s Relic, and a fifth playable vault hunter, Gaige the Mechromancer, all for FREE!

Look for a Borderlands 2 Mac FAQs post dishing out even more vital info on this game later today (Update: Borderlands 2 Mac FAQs post is now live!). Keep your eyes glued to Aspyr‘s  Twitter and Facebook accounts for the latest news and information on Borderlands 2.

Are you excited about this announcement? What aspects of the game are you most excited about? Let us know in the comments!

Source: Gameagent