Square Enix on Final Fantasy X HD: “The World Will Get Answers Soon”

At this point, the wait for Final Fantasy X HD is becoming unbearable. Originally announced for the PlayStation 3 and PlayStation Vita way back inSeptember 2011, the last news we had heard was that it was “still in the works” back in October 2012.

With 2013 now underway, a fan on Twitter asked Square Enix Europe, “When are we gonna see FFX HD on Vita please??? The world needs answers.” This was the very short, but hopeful response:

The world will get answers soon, we promise.

If we’re to take that statement literally, it should point towards some type ofFinal Fantasy X HD information being revealed this month, and we’ll be sure to let you know what it is as soon as that time comes. If we’re to take that statement with Square Enix’s track record in mind, it should point towards some type of Final Fantasy X HD information being revealed this decade.

What do you think Square Enix’s answers will be? A release date happening very soon? Or a delay further into the year? Let us know in the comments below.


More Bang For Your Buck – Ratchet and Clank HD Collection Review

I know there are gamers out there who see this trend of HD rereleases of old games as just a money grab by the developers. I personally see it as a chance for younger gamers and older ones who just missed out to be able to play some of the great games of the time. Reasonably priced and gorgeous looking, how can you not grab 2 or 3 games for almost half the price of what some sell for now a days. For me, I love the Ratchet and Clank series but got into it way late. I only had the chance to play the first one before the PS3 ones came out. I tried finding the older ones but that became a little difficult. So when I heard the HD collection was coming out, I had to grab it and see what I missed. And I did miss out, because this is a great platforming series.

Ratchet and Clank revolve around a Lombax (bipedal cat like creature) and a robot pairing up Banjo Kazooie to usually save the galaxy or stop some evildoer from being a jerk. What is a simple concept is bombarded with clever humor, fun platforming, and awesomely creative guns. The HD collection includes the original Ratchet and Clank, Ratchet and Clank: Going Commando, and Ratchet and Clank: Up Your Arsenal, all great games when released. But does the gameplay hold up over time. Absolutely! Insomniac, the developers, found a simplistic yet fun filled formula to creating great platforming. There are tons of secret areas throughout the series that will keep you coming back and replaying levels again and again to collect every secret, every golden bolt, and tons and tons of bolts to buy the awesome R.Y.N.O. (Rip Ya  a New One), this series BFG.

Speaking of guns, this series sports some of the most creative and ingenious guns I’ve ever seen in video games. The first game has some creative guns but it’s in Going Commando where they find their groove in creating guns that we then see throughout the series. Throwing out a disco ball to make all the enemies dance and then turning them into chickens never gets old.

The stories themselves are good as well. Voice acting is top notch and the humor is spot on. Captain Quark is always bringing the laughs.  These games hold up very well and in HD the look gorgeous. Running a smooth 60 fps, the action is smooth and crisp. There are a few issues with the HD upgrade though.  In game looks superb, but the pre-rendered cut scenes definitely show there age. This issue is most apparent in the first game but by the third one it’s looking close to the first PS3 Ratchet and Clank. I have come across some slow down in frame rate when absolutely everything is exploding but it wasn’t that prevalent. And lastly, having three games that spanned across a few years on one disc can make repetition a problem at time. However these complaints are small and non-deal breakers.

Ratchet and Clank is a great series with over 10 years of games in its catalog. The HD remake is great both gameplay wise and in presentation. If you missed the boat during the Playstation 2 era, now is your chance to play these great games. Ratchet and Clank HD Collection gets a 4.5 out of 5.


Hitman HD Trilogy is official, releasing in January

Square Enix has officially announced the long-rumoured Hitman HD Trilogy.


Hitman HD Trilogy Screenshot

As previously reported, the product will contain HD versions of Hitman 2: Silent Assassin,Hitman: Contracts and Hitman: Blood Money.

The Hitman: HD Trilogy is scheduled for release on Xbox 360 and PS3 in North America on January 29, 2013 and in Europe and across PAL territories on February 1. Square Enix didn’t confirm pricing, but Amazon’s US arm is selling it for $39.99.

Back in October, PS3 Trophies for the three games which make up the compilation appeared online.

The latest series entry, Hitman: Absolution, launched last month. We said in our Hitman Absolution review: “Feels like ‘proper’ Hitman, mixed with new ideas of varying quality. Crucially, it’s great fun, and you’ll want to play Absolution through more than once.”


Hitman HD Trilogy Screenshot

Wii U ‘upscales original Wii games’ to HD

Classic titles reportedly look much better on new hardware

US Wii U owners are reporting that, contrary to claims from Nintendo, the newly released console upscales original Wii games to be displayed in HD resolution.

Wii U Screenshot

While Wii games aren’t displayed in native 1080p, they are cleaned up and noticeably sharper when played on the Wii U

Upscaling involves stretching an image out from its original resolution to a higher resolution. Although upscaled images don’t necessarily contain more detail, rough edges are smoothed out and additional touch-ups such as blur are applied to make an image look better.

In June, Nintendo PR head Mark Franklin reportedly said Wii games will play on the Wii U ‘exactly as they do’ on Wii. As the video below illustrates, apparently this is not the case.

Source: CVG

Rockstar: ‘Now is the best time for GTA V’

All the best console games come out at the end of the lifecycle







Rockstar’s Dan Houser has explained the studio’s decision to release Grand Theft Auto V on the current crop of consoles.

“Rockstar is a content company, not a hardware company,” the studio’s vice president of creative told Famitsu (via Polygon).

“We use the technology we have to create content, and we try not to let ourselves get beholden to the hardware.

Houser went on to describe the development of GTA IV – the only series entry to date on Xbox 360 and PS3 – as tumultuous, noting that the maturation of the hardware has paved the way for a much better game.

“The fact that hardware’s so mature right now is exactly why we’re able to go on to the next level. GTA 4 was our first attempt at a new platform and HD visuals, so the first part of development was seriously difficult,” he explained.

“Now we know what the hardware’s capable of, so it’s become a lot easier to move things along and a lot more fun, too. GTA: San Andreas came out at the peak of the PlayStation 2’s cycle, and we put out a really good game thanks to that.

“All the best games for a console come out at the end of the lifecycle, right? So now’s the best timing of all.”

Hit the link for more GTA V gameplay details on the likes of bank heists, dynamic missions and underwater missions.


Source: CVG UK