Riot Games president confirms Twitter hack


But is coy when it comes to leaked League of Legends: Supremacy art.

Riot Games president Marc Merrill has confirmed that his social networking account was compromised, but offered little comment on the images of an unreleased, unannounced card game that were leaked as a result.

Yup, someone got onto my Twitter account. Yup, someone shared some old screens from one of the many prototypes we’ve experimented with.

— Marc Merrill (@MarcMerrill) October 13, 2013

We’re always working on a variety of new ideas for League & beyond. Lots of experimentation that may never see the light of day 🙂

— Marc Merrill (@MarcMerrill) October 13, 2013

The hack was carried out by an individual calling themselves Jason and requested retweets in return for a look at artwork from League of Legends: Supremacy, which Jason reported was a standalone, fully completed title.

It’s worth noting that Riot Games did file a trademark application for League of Legends: Supremacy on May 22, 2012, with the United States Patent and Trademark Office.

The hacker later rescinded control over the account, allowing Merrill to delete the tweets and clear up any confusion relating to the episode.

 

[source]

EA to close Battleforge next month


Online card game will be “retired” following closure of EA Phenomic.

Battleforge

Battleforge, the online card game from EA Phenomic, will close at the end of October.

Battleforge launched in March 2009, and was branded as a “Play4Free” title two months later. The game’s servers will close on October 31. All players have been advised to spend their remaining in-game currency before that deadline.

EA’s stated criteria for “retiring” online games is when traffic falls below 1 per cent of the total peak players across its entire portfolio. However, Battleforge is an exceptional case due to the closure of its developer, EA Phenomic, in July.

An EA representative explained that the decision was taken to, “to better focus our teams against priority growth areas.”

 

[source]

UNO Pulled From the PlayStation Store Due to Vita PSP Emulator Exploit


One of the classic ways to hack the original PlayStation Portable was through save game exploits that allowed hackers to run unauthorized code. The PlayStation Portable has a huge catalog of titles, and it should come as no surprise that new tamperable titles are being found all the time.

Similar hacks have been found successful in unlocking the keys to the PSP emulator inside the PlayStation Vita. This isn’t a true Vita hack, but is quite possibly the initial steps to fully unlocking the Vita. That’s what Sony’s afraid of, and why they’ve removed Gameloft’s PSP rendition of UNO from the PlayStation Store.

TSA is reporting that it only took Sony three days to remove UNO after the hack was found. Fortunately, UNO still resides on user’s download lists if they’ve already purchased the title. Hopefully, the digital card game gets patched and re-listed, similar to when MotorStorm: Arctic Edge andEverybody’s Tennis came under similar compromise.

Hacking, and thus piracy is always inevitable to a degree – just look at the PS3′s (at long last) breached iron walls. Do you think the Vita is going to be fully hacked soon, or will Sony be able to hold them off for a while longer?