Saints Row IV retains UK #1 as Final Fantasy takes 3rd

Saints Row IV

Killer is Dead and Lost Planet 3 both fall outside top 20 in debut week

Saints Row IV has maintained its place at the top of the UK charts, as has last week’s number 2, Splinter Cell: Blacklist. Square Enix’s Final Fantasy XIV: A Realm Reborn manages third as it relaunches after a disastrous PC-only debut which called for the game to be thoroughly redesigned.

Rayman Legends and Madden NFL 25 stake their claims to sixth and seventh places respectively as hey hit the shops this week, but Capcom’s Lost Planet 3 can only manage 26th, with Suda 51’s much maligned Killer is Dead even further behind in 28th.

UKIE Games Charts courtesy of GfK Chart-Track

Last Week This Week Title
1 1 Saints Row IV
2 2 Splinter Cell: Blacklist
New Entry 3 Fina Fantasy XIV: A Realm Reborn
3 4 Disney Infinity
4 5 Minecraft: Xbox 360 Edition
New Entry 6 Rayman Legends
New Entry 7 Madden NFL 25
5 8 Call of Duty: Black Ops 2
18 9 Payday 2
6 10 FIFA 13
7 11 Animal Crossing: New Leaf
8 12 LEGO Batman 2: DC Superheroes
9 13 The Last of Us
12 14 Max Payne 3
13 15 LEGO Lord of The Rings
15 16 Tomb Raider
16 17 Skylanders Giants
11 18 Assassin’s Creed III
17 19 Grand Theft Auto IV
21 20 Need For Speed: Most Wanted

August 2013 PlayStation 3, PS Vita & PSP New Releases for North America and Europe

Final Fantasy XIV: A Realm Reborn

With games like Saints Row IV, Madden NFL 25, Splinter Cell: Blacklist, and more all coming out, you could easily argue that the busy holiday season starts next month. So feel free to argue as much as you want in the comments below.

Here’s everything scheduled to release in August 2013 right now, but for up an up to the minute list, head over to our August 2013 new release page, which we update constantly.

PlayStation 3 Games/DLC

North America


  • Call of Duty: Black Ops 2 ‘Vengeance’ DLC (PSN) – August 1st
  • Heavy Fire: Shattered Spear (Retail) – August 2nd (UK)
  • Mars: War Logs (PSN) – August 7th
  • Tales of Xillia (Retail & PSN) – August 9th
  • Dishonored ‘The Brigmore Witches DLC’ (PSN) – August 14th
  • DuckTales Remastered (PSN) – August 14th
  • Disney Infinity (Retail) – August 20th/23rd (Varies by region)
  • Battle vs. Chess Premium Edition (Retail) – August 20th
  • Saints Row 4 (Retail & PSN) – August 23rd
  • Splinter Cell: Blacklist (Retail & PSN) – August 23rd
  • The Bureau: XCOM Declassified (Retail) – August 23rd
  • Final Fantasy XIV: A Realm Reborn (Retail) – August 27th
  • Killer is Dead (Retail & PSN) – August 30th
  • Lost Planet 3 (Retail) – August 30th
  • Madden NFL 25 (Retail & PSN) – August 30th
  • Rayman Legends (Retail) – August 29th (EU), August 30th (UK)
  • Port Royale 3: Gold Edition (Retail) – August 30th

PlayStation Vita Games

North America

  • Dragon’s Crown (Retail & PSN) – August 6th
  • Mystic Chronicles (Added to PS Vita Store) – August 6th
  • Little Acorns (PSM) – August 6th
  • Divekick (PSN) – August 20th
  • The Walking Dead: Season 1 + 400 Days (Retail & PSN) – August 20th
  • The Walking Dead PlayStation Vita Bundle (Retail) – August 20th


  • Little Acorns (PSM) – August 6th
  • BreakQuest: Extra Evolution (PSN) – August 7th
  • Floating Cloud God Saves the Pilgrims in HD (PSN) – August 7th
  • Rayman Legends (Retail & PSN) – August 29th (EU), August 30th (UK)

PlayStation Portable Game

North America/Europe

  • Sweet Fuse: At Your Side (Retail & PSN) – August 27th (NA), August 28th (EU)

Also Scheduled to Release in August 2013 for North America and Europe

  • Hatsune Miku: Project Diva F (PS3 – Retail & PSN)
  • Lone Survivor (PS3, PS Vita – PSN)
  • Luftrausers (PS3, PS Vita – PSN)
  • Mars: War Logs (PS3 – PSN) – NA
  • One Piece: Pirate Warriors 2 (PS3 – PSN) – NA, PSN & Retail in EU
  • Payday 2 (PS3 – Retail & PSN)
  • Real Boxing (PS Vita – PSN)
  • Spelunky (PS3, PS Vita – PSN)

*Keep in mind that all release dates are subject to change and new PSN releases are added weekly.



Call of Duty Developer Speaks About Innovation and Constantly Raising the Bar

Black ops 2

Gaming enthusiasts (otherwise known as jaded hardcore gamers) often criticize the Call of Duty series for annual releases that don’t feature many improvements or the sort of changes that you’d expect from a new entry of a franchise. So it’s interesting to hear Treyarch’s Dave Anthony speak about just the opposite in an interview with Destructoid.

Dave Anthony contends that Treyarch could have made a rather plain sequel, but instead “innovated on a number of features that change the Call of Duty formula.” As the Head of Story at Treyarch, Anthony went onto talk about the admiration he has for the development team:

[I’m really] proud of the team. Sometimes people might get success, get a little bit complacent, and there’s none of that at Treyarch. It’s never good enough — it’s always what can we do better — no matter what we’re working on.

Dave Anthony also spoke about Treyarch’s insatiable ambition to outdo themselves after the original Black Ops:

They could have sat down after Black Ops and been like, ‘Well, you know, we’ll just — as the popular term is — reskin it and do another one.’ That’s the last thing on their minds. They would have been disgusted with themselves for doing that. The thing that I’m so proud about Treyarch is the more success they have, the more hungry they are to make things different, to change things up.

Black Ops 2

Anthony states that this drive to innovate on previous entries is a fundamental cornerstone of Treyarch that have served them well through their entire history in developing Call of Duty:

At the beginning of each new project the mantra is always, since the very first Call of Duty game we worked on – Call of Duty 2 : Big Red One – the game we work on has to be better than the last one we did. Has to be, otherwise we failed. And ever since Big Red One it has been. I think Black Ops II is no different. I think it’s better than Black Ops 1. And I think whatever we work on next will be better than Black Ops II.

What are your thoughts on this? Is Call of Duty more progressive than many give it credit for? Or is Anthony’s personal ties to Treyarch clouding his judgment?


Source: playstationlifestyle

How Square Enix Screwed Up Black Ops II for Japan

Black Ops II Japan

For years now, Square Enix has published the Call of Duty games in Japan. Square Enix honcho Yoichi Wada is apparently a big fan of the series—and Western games. His goal is apparently to make Japanese gamers more open to playing foreign titles. That’s admirable. It would be more admirable if the company didn’t keep screwing up the games.
A few years back, Japanese gamers were very upset over spotty localization for Call of Duty: Modern Warfare 2. The line “Remember, no Russian” (AKA, Don’t speak the Russian language) was written as “Kill ’em, the Russians” in Japanese.

Now it’s Black Ops II‘s turn. The Japanese language version features jarring and nonsensical localization.

Black Ops II for JapanThis image is supposed to say “Eliminate Enemy Players” in Japanese, but the way it’s written seems somewhat odd (敵プレイヤーをせん滅しろ). Instead of writing “elimination” as 殲滅 (senmetsu), it’s written with “sen” in hiragana script: せん滅. As jarring as it might seem to a few Japanese players, the word can be written that way. And is. So to be fair, this isn’t actually a mistake. The rest of the multiplayer localization, however, is.

Black Ops II for Japan

Take the multiplayer welcome screen, which seems like should say “Welcome to Multiplayer” in Japanese (マルチプレイヘようこそ or “Multiplayer e Youkoso”), but it actually says “マルチプレイヤーへよ……..q”. It’s unclear what “……..q” refers to. It’s unclear what much of the localization refers to.

Black Ops II for Japan

For example, there’s this image. It wants to say “Hacking” in Japanese, but they cannot even fit the Japanese word for ハッキング on the screen. It cuts out at the corners, making the “gu” character (グ) look like the character for “ku” (ク). And “hacking” (ハッキング) in Japanese isn’t even a verb by itself; it’s a noun!

Black Ops II for Japan

Take this image. On the screen of the above handheld device, it reads “kensaku chuu” (検索中), which means “looking something up.” Like, in a dictionary. Pretty sure the latest Call of Dutymultiplayer doesn’t have you look up words or things online while playing. (If it does, that’sawesome!) Rather, the Japanese tansakuchuu (探索中) or maybe “saachichuu” (サーチ中) would be better.

Then, there are the descriptions of the different multiplayer matches and equipment, which many Japanese players are finding to be confusing.

The truly odd thing is that most of these words should be in English. Japanese people know basic English and all study it at school. Many Japanese products—especially cars and electronics—have simple English in them. So writing “hacking” or “searching” in Japanese doesn’t actually make much sense. Players would understand what they mean.

Online in Japan, people are complaining about these mistakes and bitching at the publisher. Some of the bad localizations are even becoming memes! A modern day “All your base are belong to us”, if you will.

The Black Ops II Japanese localization seems like it was done by individuals who didn’t know the context of what they were localizing and didn’t have the opportunity to get the necessary context. Localization is more than looking things up in dictionaries. So is Call of Duty.

Call of Duty: Black Ops II is on sale today in Japan.


Source: Kotaku

Darksiders 2 and Assassin’s Creed 3 Wii U vs Xbox 360 comparisons

Assassin’s Creed 3 looks pretty much the same, while Darksiders 2 has some difference between the two editinos.

We recently posted a comparison between the Call of Duty Black Ops 2 Wii U version and the Xbox 360/PS3 version. Suffice to say, the difference wasn’t that big, in fact, the games looked nearly identical.

Now we got a few more comparison videos. This time, the Darksiders 2 Wii U version is compared to the Xbox 360, and so is Assassin’s Creed 3.

Darksiders 2

Darksiders 2 shows some difference between the two versions, and it appears that the Xbox 360 has more details and shorter loading times. However, the textures and draw distance on the Wii U seem to be better.

Assassin’s Creed 3

Assassin’s Creed 3 looks pretty much identical. This is on par with what Ubisoft has been saying for a while: that all versions will look the same.


Source: wiiudaily